Thanks! I haven’t played with Go that much, so I should probably defer to a Go expert. But the language certainly feels different, the OOP features are lightweight and less comprehensive (no inheritance, for example), and the community feels different (more emphasis on writing code that is effective rather than meets some standard of good design). These are just my observations, and there is at least one book that simply takes the Gang of Four patterns and transplants them directly to Go. But I don’t think these familiar patterns will appear in the traditional way in most Go code.